Invite a goataur to meet our Deepest,Eldest. Make level 7! Day 36: Scout hobgoblin camp. Meet Marla īarely defeat hobgoblin barbarian patrol. Remove the last pins Fall of ReignsourceĪ mad dash for the airship plummet and jump, Meet May'r Ock of Hillsdale preemptively survive his ambush. Room shut down Rainsource's power start to look for the linchpins. įight past the air elemental (w/ repeated Shouts) to get to the control Battle peritons.ĭay 34: Explore sky-castle get shocked repeatedly. &ulth spots invisible ladder.ĭay 33: Climb ladder to Phaulkon's summer home. ChurchKaBoom.Īttack demons while they're still weak run away! Dream of climbing.ĭay 32: &ulth dies. &partIV Day 31: Seek out besieged high priest an Eladrin zaps him. Attack shade (barely) keepĪmos from killing Webber. Shooting Stars Day 30: Attack Kaladagrim &troykin ,&feraq down levels. Rockslide fall in 80&ft pit, meet vampire, ropes break mysteriously,Įxplore temple by blood-light destroy lantern of darkness. Despoil temple Hextor.ĭay 29: Lizardfolk swim away. Battle gelatinous cube, stone golem, ooze.ĭay 28: Meet Kaladagrim half of us mind-controlled. Dreamscape scuffle.ĭay 27: Meet w/ Selura. Vampire visits.ĭay 26: Battle skeletons in crap pool (&troykin falls in squirrel pit). Raises &troykin !-) Price of dispelling castle magic: 1500gp,ĭay 23: Raid bandit hideout, to free kidnapped lizardfolk shaman.ĭay 24: Meet &carnasso. night: reach Port D'Ehleur.ĭay 22: &dannix acts strange: buys 40cp of fishbones, oils smears on castle, Dragons spotted!ĭay 20: &garn continues to haul wagon w/ mordu and fiora gets a bit grumpy.ĭay 21: &ulth, &dannix encounter lizardmen. Leave town w/ &garn asĭay 19: Cross leach-infested waters bye-bye Derruno. &partIII Day 18: Follow Jean's trail find skeleton in tree. We see Jean pick up enlightenment with his bloody stump, and bleed north. Pledge to &valana to not tell others for 30 days. &valana is upset that we gave up Enlightenment headsĭay 17: That evening, ghosts stack firewood around church. Trade Enlightenment for robe, scimitar, book, and a reading ofĭay 16: Outlook bleak. Troiken slows the zombie &garn Gus helps fireball the room. Blood Moon Day 15: Enter the old graveyard, and battle in the crypt: Our missiles go awry Meet some white-robed dudes who claim to be Lawyers.ĭay 13: Retrieve a cowering Jean, and tie him up.ĭay 14: Find copy of Hyskosa prophecy. ThatĮvening, the inn has a Visitation another missing barmaid.ĭay 11: Visit the Plantation House, and re-deadify five undead ghouls.ĭay 12: Gather townspeople into church. &troykin ages a bit.ĭay 9: Enter Marais d' Tarascon watch a funeral.ĭay 10: &garn accused &ulth flees &luc wanders off. Son leaving the swamp find their corpses later.ĭay 7: Meet a nice fortune-teller named &valana. Nature's Revolt &partII Day 5: Meet &ulth, Derla, tied to a tree in the swamp. Summary &partI Day 1: Lightning strikes the forge set out.ĭay 4: At the testing center, fail the tests, lose Enrika, run from Empire. This page is aimed at the fellow members of the role-playing group, TODO: not require the "journal.html#er9" in each # D&D journal
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